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Importing SWF content
donb


Joined: 08 Feb 2005
Posts: 1
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How do you move the entire contents of a layer in a scene. I have a layer with several hundred images in it (one image per frame) that I imported into Flash. It defaulted to the top left area of the scene and it's a lot of work to individually move all those images to their perfect placement in the scene.

HELP!!! Shocked
bobclingan
Forum Regular

Joined: 16 Sep 2004
Posts: 271
Location: Abingdon, MD
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I think what you are looking for is the Paste In Place command... hold down the shift key when pasting.
bobum
Elvis Fanatic
Elvis Fanatic

Joined: 16 Nov 2004
Posts: 746
Location: Montgomery, AL
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OHHH I bet I know what you have - you took something like an AVI and imported it into Flash and now it's a series of Bitmaps that make up the animation...you want the top corner to go to like 0,0 and each one is at lik 10,10 right?

I think there is a way (if Bob's suggestion doesn't work) to do it with the onion skinning on the timeline...you can somehow IIRC select all the frames you want to be affected and then make a move and all of them will move accordingly.

You should probably go to the Macromedia boards and ask this one - they'll give you your answer quick and it will be right I am sure.
neon


Joined: 03 Dec 2004
Posts: 24
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A basic premise of Flash logic (though I'm no expert) is a nested "movie clip" or "mc".

For instance, instead of importing your frames right into the layer of your scene ... create a movieclip & import the frames into it. Then you can place the movie clip where ever you want in the layer of your scene.

To play, you would have to implement actionscript "actions" to control it.

Check out this board:
http://www.flashmx2004.com/forums/
loftboy
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Joined: 24 Jun 2004
Posts: 1129
Location: Colorado
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import them into a movie clip then delete it from the stage, then pull it outta the library and position it where u want it. The main thing is to make that import its own movieclip
Importing SWF content
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